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- killer Instinct
killer Instinct
SKU:
$15.00
15
25
$15.00 - $25.00
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A Top Fighting Game!
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Developed by the legendary "Rareware" then published by Midway & Nintendo. This was an ambitious, successful, & surprised alternative to the poplar combat fighting games. It in the end invented a style very different than it commentaries and game had surprising amount of reach. The Arcade machine was a massive success & even today the fire for KI still burns bright today.
With a production budget of 22 million: at time there was like nothing else, and helped Nintendo prove it fashionably adapt to trends and not be over kid-oriented.
Considered a 2.5D fighting game designed for the arcades on emerging N64 related hardware. Which was planned to be released on N64, but after N64 delays it was ported to Snes.
The story/plot is about an all-powerful corporation organization a fighting tournament which adapted from a limited comic book series. The game was well known for diverse characters, great music, life bars, and combos system.
This Snes port had to be scaled back from arcade version to work on 16-bit hardware. This was an 5 generation game moved to 4 generation hardware. It was quite a impressive technology leap to put such an arcade heavy game on Snes hardware. And found Rareware did a good job of it. it quite a Snes technology triumph. Most of the characters special moves & attacks been retained. The team made most of Snes graphics to semi simulate much of the 3D background & characters. This port also added training and multi-player support.
Worth noting the combo system add new layer of depth, thinking, and complexity that when players understood it opened new doors.
The Snes port was a commercial success sell 3.2 million copies and 14th top selling game on the Snes. Reviewers where also very good. With emphasis on graphics, soundtrack, controls, & quality. Many found it fun and addictive. One reviewer noted "Rare weren't lying when they said the home version would play better than the coin-op: no-one realized they were talking about the SNES!" In the end, the game also hit many top Snes lists.
Graphics quite good for snes, Rareware did the usual pre-rendered graphics on some of the worlds most powerful computers at the time (same PC as Jurassic Park, the Silicon Graphics). Sound & music’s noted to have taken advantage of snes sound chips. Overall a lot of performance out of cartridge system.
Note, this listing for a reproduction copy of the game. The Vintex 64 team used the OEM black shell on other Snes products, but have the game/rom/chip in another shell with new label and sometimes a new PCB.
Some player noted that combo system maybe not for everyone; as requires memorization for each character. Game also more for audiences of Mortal Kombat or street fighter fans who want more.
Overall one of the best fighting games & best games on the Snes. With over-the-top flare & bit of gore/ darker style. Great for players who want to re-visit this time, or new player that wanted see what the fuss was about back then. A great title that give the Snes little more than expected!
With a production budget of 22 million: at time there was like nothing else, and helped Nintendo prove it fashionably adapt to trends and not be over kid-oriented.
Considered a 2.5D fighting game designed for the arcades on emerging N64 related hardware. Which was planned to be released on N64, but after N64 delays it was ported to Snes.
The story/plot is about an all-powerful corporation organization a fighting tournament which adapted from a limited comic book series. The game was well known for diverse characters, great music, life bars, and combos system.
This Snes port had to be scaled back from arcade version to work on 16-bit hardware. This was an 5 generation game moved to 4 generation hardware. It was quite a impressive technology leap to put such an arcade heavy game on Snes hardware. And found Rareware did a good job of it. it quite a Snes technology triumph. Most of the characters special moves & attacks been retained. The team made most of Snes graphics to semi simulate much of the 3D background & characters. This port also added training and multi-player support.
Worth noting the combo system add new layer of depth, thinking, and complexity that when players understood it opened new doors.
The Snes port was a commercial success sell 3.2 million copies and 14th top selling game on the Snes. Reviewers where also very good. With emphasis on graphics, soundtrack, controls, & quality. Many found it fun and addictive. One reviewer noted "Rare weren't lying when they said the home version would play better than the coin-op: no-one realized they were talking about the SNES!" In the end, the game also hit many top Snes lists.
Graphics quite good for snes, Rareware did the usual pre-rendered graphics on some of the worlds most powerful computers at the time (same PC as Jurassic Park, the Silicon Graphics). Sound & music’s noted to have taken advantage of snes sound chips. Overall a lot of performance out of cartridge system.
Note, this listing for a reproduction copy of the game. The Vintex 64 team used the OEM black shell on other Snes products, but have the game/rom/chip in another shell with new label and sometimes a new PCB.
Some player noted that combo system maybe not for everyone; as requires memorization for each character. Game also more for audiences of Mortal Kombat or street fighter fans who want more.
Overall one of the best fighting games & best games on the Snes. With over-the-top flare & bit of gore/ darker style. Great for players who want to re-visit this time, or new player that wanted see what the fuss was about back then. A great title that give the Snes little more than expected!